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Options for Members Without a Local Chapter E-mail
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Saturday, 23 December 2006
Options for Members Without a Local Chapter

If you don't have a local Camarilla chapter or domain, don't panic. You can still be part of the club and its chronicles. You can either join one of our "remote" games or start a chapter of your own.

Option 1 - Remote Play

Using the wonders of the internet, you can join the Camarilla's chronicles remotely. Your character is based in a special location ("with" other remote players) and you roleplay online. You can portray your character in person if you travel to Camarilla events or other domains, of course. Remote play works slightly differently in each chronicle.
  • The Four Winds Chapter (Live-Action): If there are no other members in your area but you have Internet access, you can join the Four Winds live-action chapter, designed for those who are geographically isolated from other members. Four Winds is an entirely Internet-based chapter. Members of Four Winds regularly meet online and even have their own geographic area within the global sanctioned chronicle. These games are open to any Camarilla member, whether a member of Four Winds or not. To join the Four Winds chapter, locate your regional coordinator's e-mail and send them an e-mail with "Attention: Four Winds" in the subject line. The regional coordinator will then either approve your request or direct you to a nearby chapter or domain that you may not have been aware of, so that you can take advantage of a more local membership. While members of the Four Winds chapter participate predominately online, they are subject to the same rules as any other member.

Option 2 - Starting a New Independent Chapter

The Camarilla is always willing to assist members in forming independent chapters if there is no existing domain or chapter nearby. The Camarilla website offers ideas and resources to help you recruit new members. Also, you can contact your regional coordinator who can help guide you through the formation of an independent chapter.

To form an independent chapter, you must:
  • Recruit new people to join until you have five members to join your chapter.

  • Agree upon one member to act as the new chapter coordinator, and one for the assistant chapter coordinator.

  • Complete the chapter application available from your regional coordinator and submit it according to the instructions on that application.

Before conducting games, a newly approved chapter also needs to agree upon a venue Storyteller and have a venue style sheet approved by the regional Storyteller. The Camarilla recommends that new independent chapters start with just one venue until they run a few games and get a feel for the global sanctioned chronicle. Organizing a chapter's first few games is often the most difficult part of starting a new Camarilla group, so be sure to ask your regional storyteller about the chronicle's history and current storylines. New venue Storytellers should also read the Camarilla's Storyteller Guide. This document discusses Storytelling practices, policies, and theories specific to the global sanctioned chronicle.

Both the chapter coordinator and venue Storyteller should contact the regional staff as soon as possible to obtain templates for their reports and a list of current regional or national policies. It is then their responsibility to report on events within their chapter and to disseminate information from elsewhere to the chapter members so that the chapter can be an integrated part of the global organization.

Once your chapter has been approved and your Storyteller has received approval for the venue style sheet, your characters are ready to enter into the global sanctioned chronicle. If you announce your game to your region, you may find that players will travel to join you and welcome you as you take your first steps into our game. It's an exciting time, and there are many members and officers ready to help you. All you have to do is ask.
Last Updated ( Wednesday, 27 August 2008 )